Cube Solver

F2L 24 algorithm

F2L (first two layers). Group: Connected Pairs.

This case is for the front-right slot.

F2L 24: a corner and an edge to pair up and put in the front-right slot. Coloured stickers: orange on the right edge; white on the front-right corner; green on the right face, middle; green on the right face, front; orange on the front face, right. Grey stickers do not matter.

The diagram shows the cube from above with the front at the bottom and yellow on top.

Algorithm

F U R U' R' F' R U' R'

9 moves.

Other algorithms

  • U' R U R2 F R F' R U' R'
  • U F' L' U L F R U R'

Source: www.speedcubedb.com