Cube Solver

F2L 11 algorithm

F2L (first two layers). Group: Connected Pairs.

This case is for the front-right slot.

F2L 11: a corner and an edge to pair up and put in the front-right slot. Coloured stickers: orange on the right edge; green on the front-right corner; green on the right face, middle; orange on the right face, front; white on the front face, right. Grey stickers do not matter.

The diagram shows the cube from above with the front at the bottom and yellow on top.

Algorithm

U' R U2 R' U F' U' F

8 moves.

Other algorithms

  • F' U L' U2 L U2 F

Source: www.speedcubedb.com