F2L 10 algorithm
F2L (first two layers). Group: Disconnected Pairs.
This case is for the front-right slot.
F2L 10: a corner and an edge to pair up and put in the front-right slot. Coloured stickers: green on the left edge; orange on the front-right corner; white on the right face, front; green on the front face, right; orange on the left face, middle. Grey stickers do not matter.
The diagram shows the cube from above with the front at the bottom and yellow on top.
Algorithm
U' R U R' U R U R'
8 moves.
Other algorithms
U2 R U' R' U' R U R'U F' U F U' R U R'd R' U R d' R U R'
Source: www.speedcubedb.com