Cube Solver

F2L 1 algorithm

F2L (first two layers). Group: Free Pairs.

This case is for the front-right slot.

F2L 1: a corner and an edge to pair up and put in the front-right slot. Coloured stickers: green on the right edge; green on the front-right corner; orange on the right face, middle; orange on the right face, front; white on the front face, right. Grey stickers do not matter.

The diagram shows the cube from above with the front at the bottom and yellow on top.

Algorithm

U R U' R'

4 moves.

Other algorithms

  • R' F R F'
  • U2 R U2 R'

Source: www.speedcubedb.com