Cube Solver

OLL 26 algorithm: Antisune, AS, S-, Swimming Right

OLL (orient the last layer). Group: OCLL (all edges oriented).

OLL 26, Antisune: yellow stickers on the top face: back edge, back-right corner, left edge, centre, right edge, front edge. Yellow stickers on the sides: right face, front, front face, left, left face, back.

The diagram shows the cube from above with the front at the bottom and yellow on top.

Algorithm

R U2 R' U' R U' R'

7 moves.

Other algorithms

  • R' U' R U' R' U2 R
  • y R U2 R' U' R U' R'
  • y2 L' U' L U' L' U2 L

Source: www.speedcubedb.com