F2L 4 algorithm
F2L (first two layers). Group: Free Pairs.
This case is for the front-right slot.
F2L 4: a corner and an edge to pair up and put in the front-right slot. Coloured stickers: green on the back edge; orange on the front-right corner; orange on the back face, centre; white on the right face, front; green on the front face, right. Grey stickers do not matter.
The diagram shows the cube from above with the front at the bottom and yellow on top.
Algorithm
R U R'
3 moves.
Source: www.speedcubedb.com