F2L 16 algorithm
F2L (first two layers). Group: Connected Pairs.
This case is for the front-right slot.
F2L 16: a corner and an edge to pair up and put in the front-right slot. Coloured stickers: orange on the right edge; orange on the front-right corner; green on the right face, middle; white on the right face, front; green on the front face, right. Grey stickers do not matter.
The diagram shows the cube from above with the front at the bottom and yellow on top.
Algorithm
R U' R' U2 F' U' F
7 moves.
Other algorithms
U R F R U R' U' F' R'U F U R U' R' F' R U R'U M' U R U' r' U' R U R'
Source: www.speedcubedb.com